I've promised that there are hidden secrets dotted throughout everything that I've already done. I hope to highlight a handful of them below.
Whilst items may be invested with a person's being, and made soulwrought and magical, there is a further level of power. Godwrought items are those gifted by the ascendants themselves, or which were associated with them in there previous life. Needless to say, these items are precious, and evil ascendants like the Fiend actively seek them out, as they can be used as conduits to the god themselves.
A colony of Toadfolk secretly lives in the sewers of Queenstown, and continues to serve the Queen as if she was still on the throne. Why they are there, or why they serve her so diligently, is anybody's guess.
The Oon not only visited distant planes of existence, they also travelled extensively across the mortal world. Looking closely enough, the ruins of their empire can be found. The most ancient city of the old Draken Empire was one such ruin. Parts of Kingsmead even show some of their construction - the well in the centre of the town, and the Kingsmead Gate - a ruined gateway at the south edge of town - are of their construction.
At some point, the well was godwrought, presumably by the Lady of the Harvest, and now gives enough water to quench the thirsts of everyone within several square miles, no matter how many people that might be.
The great depth of the harbour in Queenstown is also thought to be Oon-made, although how deep it is and why it is so deep is a great cause of debate to the small number of Oon scholars.
Centuries ago, a great plague devastated the world, but the bodies of the deceased refused to give up their life. This was one of the earlier plots of the Fiend. He had somehow removed the god of death at that time and usurped his power, using it to reanimate the dead as his army. Only a new ascendant, the Darkling Queen, was able to stop the tide of undeath, and this is why her agents now seek out any remaining vestiges of the undead.
The well of Kingsmead actually leads down to a small portal to a different Origin, somehow still lingering. It is perhaps where the water in the well is drawn from.
If anyone is unlucky to fall down, they may find themselves pulled through this portal. It leads to a cave system filled with freshwater, and the long lost tomb of a half-forgotten god. Though it might be lost, it is not without guardians.
Whilst it is widely believed that all Oon perished in a great uprising, some escaped. The differences in their escape are numerous however. One or two were spirited away by loyal menfolk servants, and were able to continue their bloodline with them. The Wanderers, a strange group of menfolk with purple eyes and haunting voices, are their descendants.
Another survivor, if you can call him that, is the Burned Man, a mad god of vengeance and hate. Gone is his sky blue skin glowing eyes. Every visitation he has made to the mortal realm has described him as a walking burned husk, roughly man shaped, with burning fire for eyes, and a maniacal laugh.
Not all the different races hail from different Origins, and are instead from the mortal realm. There is a reason the Crowfolk resemble the common crow so much, and the same can be said for the Toadfolk. Clearly the Oon were skilled in the magic of life.
It is possible for some godsworn to communicate directly with their gods, but it is rare. Rarer still is the relationship between the high priest of the Lady of the Harvest, Peony Thatcher, and her ascendant. Upon taking office, usually following the death of the previous incumbent, the Lady of the Harvest imbues part of herself directly into the successor. Peony Thatcher is effectively a godwrought being, although part of this binding makes the magic a lot more subtle.
The Margrave at the time of the disappearance of the young Queen was responsible for her abduction. This is a secret passed down in the Hawksmoore line. A lesser known secret, passed down directly only to those who become Margrave, is that the Queen escaped and disappeared. The appearance of an ascendant in the new decade called the Darkling Queen was cause enough for the old Margrave responsible to suffer a painful death, and it has been such for a great many of his successors.
The Hanu, the monkey-like men of the Spice Islands, refuse to let outsiders into some of their temples, and have killed intruders. The fact that their gods seem to all have blue skin and glowing eyes was a great surprise to early visitors, but not as surprising as finding out that 'Hanu' was an old Oon word for 'loyal'.
Well, there's a good few of the secrets bottled up in my head for the setting. I'm sure a good few playtesters will be even more intrigued by the Kingsmead well now.
An open development blog detailing the ongoing creation of a fantasy roleplaying setting, centred around the Old Crown Margravate.
Friday, 13 July 2012
Tuesday, 10 July 2012
Essential updates
Because updating my other blog wasn't enough for the awesome week of Indie+, I'm also making some form of progress here.
I'm currently storing all the information I've written so far in a design doc on Google Drive, which I think has really helped, since it's now off the custom wiki I had been using. I can see where my gaps are and what to move on to next.
Sadly, the thing now looks so riddled with holes that I don't have a sizeable chunk to show you. But that will come by the end of the week, I am confident.
I've already talked plenty about different races in the setting, and the geography, and some NPCs I've used in playtests, as well as some examples of the pantheon of ascendants. Is there anything people are excited to see in the setting? More on some outlines of history and legend, some more on various races, or should i drop some secrets that abound in and around the areas I've already mentioned?
Please feel free to push in any direction, I will try and oblige.
I'm currently storing all the information I've written so far in a design doc on Google Drive, which I think has really helped, since it's now off the custom wiki I had been using. I can see where my gaps are and what to move on to next.
Sadly, the thing now looks so riddled with holes that I don't have a sizeable chunk to show you. But that will come by the end of the week, I am confident.
I've already talked plenty about different races in the setting, and the geography, and some NPCs I've used in playtests, as well as some examples of the pantheon of ascendants. Is there anything people are excited to see in the setting? More on some outlines of history and legend, some more on various races, or should i drop some secrets that abound in and around the areas I've already mentioned?
Please feel free to push in any direction, I will try and oblige.
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